QA & Debugging
Apr 2023 — Apr 2025 (2 years)Gravity Game Arise
Responsibilities
- —Found, reproduced and reported defects as part of a five-person debugging team
- —Wrote and ran test cases; organised bug reports and tracked their status
- —Helped raise the quality of multi-platform games shipping on mobile and Steam
Key achievement
Uncovered a hard-to-reproduce, critical bug in a key feature ahead of release. By digging through the log files I pinned down the exact conditions that triggered it and shared them with the development team, so the fix landed before launch.
What I learned
- —Looking at defects from an engineer’s point of view, not just a QA one
- —Communicating repro steps and context accurately and concisely